Assassin’s Creed III is set during the American Revolution, and the backdrop is refreshing. While the architecture is not quite the Colosseum, the centerpiece of Assassin’s Creed II, the American northeast is vast and bursting with possibility—particularly the wilderness. Between missions, Connor Kenway, our protagonist, can hunt for deer, fend off predators, and manage the Homestead’s goods- and crafts- based economy. The forest may seem confusing to navigate, but the revamped free running mechanism is more fluid than ever before, making hurtling through the forest—no matter the season—effortless and exhilarating.
The low points of the game are mostly in the main storyline. While the opening hours of the game give the sense that this installment is indeed a new Assassin’s Creed, fans can’t help but wonder: when does the fun stuff begin? We’re dying to get to our new protagonist, Connor, the tomahawk-wielding freedom-fighter, and have him execute endless bone-crunching combos. When we finally get there, the game is, as expected, irresistible.